Anglerfish
Hunt by light. Keep your lamp pointed away and slip past, or stun them with a flare.

Deepline is a browser extraction game. Descend into a lightless trench, carry relics back to the dock and bank them. The deeper you go, the more you earn and the less air you have.
No wallet. No sign-up. Works on desktop and mobile.
Why Deepline
Deepline is built around one decision that never gets old: take one more relic, or head home with what you have.
Every extra meter multiplies the reward and the danger. You always know exactly what you stand to lose.
A full dive fits a coffee break. Jump in, push your luck, bank, and be back at your desk.
Chase deeper runs and bigger banked hauls. Every dive generates a different trench layout.
Runs in the browser on desktop and mobile. No download, no wallet, no sign-up to start diving.
How to play
Every run starts at the surface with full air and three hull. Steer with WASD, arrows, or drag on touch.
Shells, pearls, gems and idols. Everything you pick up is haul, and the deeper it sits the more it is worth.
Anglers hunt by light and mines drift in the dark. Every hit costs hull and spills 30% of your haul.
Surface, stop inside the dock ring for three seconds and the haul converts to $DEEPLINE. Die first and it is gone.
Air drains faster the deeper you are and the more you carry. Docks and bubble vents refill it.
Fire a flare to blast nearby hunters away and stun them for a few seconds. It recharges.
A heavy haul slows you down. Bank early, or push for the idols below 480 meters.
The haul
Banked coins are paid at a rate that rises with the size of your haul, up to 1.5x for a full 4,000. Try it.
Banks for
2,100
$DEEPLINE
Multiplier
1.05x
grows with haul size
Payout table
| Haul | Pays | Rate |
|---|---|---|
| 500 | 356 | 0.71x |
| 1,000 | 825 | 0.82x |
| 2,000 | 2,100 | 1.05x |
| 3,000 | 3,825 | 1.27x |
| 4,000 | 6,000 | 1.50x |
Shell
0m+
15-35
Pearl
110m+
45-95
Gem
290m+
130-270
Idol
480m+
320-620
Know the trench
Hunt by light. Keep your lamp pointed away and slip past, or stun them with a flare.
Invisible until the last second in the deep. Each hit costs hull and spills 30% of your haul.
Air drains faster the deeper you go. Plan the way back before you commit to the way down.
Pro tips
A 1,000 haul banked beats a 3,000 haul lost. Short loops compound.
Bubble vents refill air mid-dive. Learn where they cluster before you go deep.
It recharges, but not instantly. Keep it for the moment a hunter locks on.
Bigger hauls pay a better rate, from 0.6x up to 1.5x. Size matters when you bank.
Stand still inside the dock ring for 3 seconds to bank everything you carry.
The coin
Every haul you bank converts to $DEEPLINE. Learn the trench, build your route and bring it back.
Before you play
No. Open the game and dive. A wallet is only ever needed if and when you choose to send coins out after launch.
Banked coins are tracked in your browser for now and reset on reload. $DEEPLINE contract address: ELt7XzzDQPoC9w33XdE8KFRc3V27PxraB1sv8yy9pump
The haul you are carrying is lost. Coins you already banked are safe. Hull hits also spill 30% of your haul.
Return to the surface dock, stop moving inside the amber ring, and hold still for three seconds.
Yes. Drag anywhere to steer and use the flare button in the corner.
Haul multiplied by a rate from 0.6x to 1.5x that rises with how full your haul is. The calculator above shows every size.